Live state · global timer

Epochs

An epoch is the time period when the current resource deposits are active. Locations keep their place and identity; they do not shift around the map. What changes is the resource roll available at gatherable locations. When the next epoch begins, those locations roll new deposits: specific resources, quantities, and qualities.

Player impact

How this affects play

Each new epoch starts a new gold rush across the whole map. Scout fresh opportunities, update extractor queues, and watch for high-stat resources that are suddenly worth crafting with or selling.

  1. 01
    New rush

    The whole map is worth another look

    Every gatherable location gets a new deposit roll. A quiet corner, a drained site, or a place no one has checked yet can suddenly matter.

  2. 02
    Bases get new options

    Built bases get new priorities

    Extractors and warehouses stay useful, but the best deposit to gather, craft with, or sell can change when the next epoch begins.

  3. 03
    Queued gathers stay valid

    Current work is not cancelled

    A gather queued during this epoch uses this epoch's deposits, even if the next epoch begins before the gather finishes. The job is not cancelled partway through.

Stable world

What stays fixed

Epochs only reroll deposits. Planets, asteroids, and buildings stay in place.

Map position
Planets, asteroids, and buildings keep their coordinates. Routes and distances do not reset.
Location identity
A rocky planet stays the same rocky planet, with the same size and resource types.
Player infrastructure
Extractors, warehouses, and other buildings stay where players placed them.
Commit and reveal

How the next epoch is chosen

For the proof trail, the important idea is simple: the next deposit roll is locked before anyone can see it. When the epoch changes, the hidden value is revealed and checked against the earlier commitment.

  1. 1

    Commit

    Before the next epoch begins, the game stores a hash of a hidden value that will drive the next deposit roll.

  2. 2

    Reveal

    At the epoch change, that hidden value is revealed and checked against the stored hash.

  3. 3

    Roll new deposits

    Gatherable locations receive new deposits from that revealed value: same resource types, new specific resources, quantities, and qualities.

Next epoch commit commit = sha256(reveal)
Next epoch seed next_seed = hash(salt + reveal)
Deposit result resource = derive(epoch_seed, coordinates, stratum)
Salt

Add to the next seed

Salt is a public number mixed with the reveal before the next epoch seed is made. Anyone can add a random salt value. Your action does not pick the result by itself; it changes one shared input so the next epoch includes more player-supplied randomness.

Current salt Loading...

Any connected wallet can submit salt. You do not need to be the oracle.

Transparency

Live epoch details

Live chain values for the active epoch, current seed, salt, and next commit.

Loading epoch details...