Reference · 77 items Everything your fleet can
Everything your fleet can
find, build, and install.
Look up resources, components, modules, and entities. Open any item to see what it does, how to get it, and what it connects to across gathering, crafting, installing, and deployment.
Resources
Raw materials gathered from space and planets, then spent in recipes.
Crude Ore (T1)
Crude metallic ore.
Dense Ore (T2)
Refined metallic ore with improved purity.
Pure Ore (T3)
High-grade metallic ore with exceptional density.
Prime Ore (T4)
Resource · Ore · Tier 4
Pristine Ore (T5)
Resource · Ore · Tier 5
Radiant Ore (T6)
Resource · Ore · Tier 6
Exotic Ore (T7)
Resource · Ore · Tier 7
Mythic Ore (T8)
Resource · Ore · Tier 8
Cosmic Ore (T9)
Resource · Ore · Tier 9
Ascendant Ore (T10)
Resource · Ore · Tier 10
Crude Crystal (T1)
Raw resonant crystal.
Dense Crystal (T2)
Refined resonant crystal with improved clarity.
Pure Crystal (T3)
High-grade resonant crystal with exceptional purity.
Prime Crystal (T4)
Resource · Crystal · Tier 4
Pristine Crystal (T5)
Resource · Crystal · Tier 5
Radiant Crystal (T6)
Resource · Crystal · Tier 6
Exotic Crystal (T7)
Resource · Crystal · Tier 7
Mythic Crystal (T8)
Resource · Crystal · Tier 8
Cosmic Crystal (T9)
Resource · Crystal · Tier 9
Ascendant Crystal (T10)
Resource · Crystal · Tier 10
Crude Gas (T1)
Raw volatile gas.
Dense Gas (T2)
Refined volatile gas with improved reactivity.
Pure Gas (T3)
High-grade volatile gas with exceptional energy density.
Prime Gas (T4)
Resource · Gas · Tier 4
Pristine Gas (T5)
Resource · Gas · Tier 5
Radiant Gas (T6)
Resource · Gas · Tier 6
Exotic Gas (T7)
Resource · Gas · Tier 7
Mythic Gas (T8)
Resource · Gas · Tier 8
Cosmic Gas (T9)
Resource · Gas · Tier 9
Ascendant Gas (T10)
Resource · Gas · Tier 10
Crude Regolith (T1)
Crude regolith dust.
Dense Regolith (T2)
Refined regolith with improved fineness.
Pure Regolith (T3)
High-grade regolith with exceptional uniformity.
Prime Regolith (T4)
Resource · Regolith · Tier 4
Pristine Regolith (T5)
Resource · Regolith · Tier 5
Radiant Regolith (T6)
Resource · Regolith · Tier 6
Exotic Regolith (T7)
Resource · Regolith · Tier 7
Mythic Regolith (T8)
Resource · Regolith · Tier 8
Cosmic Regolith (T9)
Resource · Regolith · Tier 9
Ascendant Regolith (T10)
Resource · Regolith · Tier 10
Crude Biomass (T1)
Crude organic biomass.
Dense Biomass (T2)
Refined biomass with improved plasticity.
Pure Biomass (T3)
High-grade biomass with exceptional saturation.
Prime Biomass (T4)
Resource · Biomass · Tier 4
Pristine Biomass (T5)
Resource · Biomass · Tier 5
Radiant Biomass (T6)
Resource · Biomass · Tier 6
Exotic Biomass (T7)
Resource · Biomass · Tier 7
Mythic Biomass (T8)
Resource · Biomass · Tier 8
Cosmic Biomass (T9)
Resource · Biomass · Tier 9
Ascendant Biomass (T10)
Resource · Biomass · Tier 10
Components
Crafted parts that carry resource quality into ships, storage, and modules.
Beam (T1)
Heavy-duty structural beam machined from refined ore. Strong enough to bear load, tolerant enough to survive harsh environments.
Ceramic (T1)
Hardened fine-grained ceramic refined from regolith. Hard enough to cut, fine enough to finish.
Emitter (T1)
Precision-formed crystal emitter array. Routes energy efficiently to a target lock.
Frame (T1)
Composite framing formed from fine regolith bound in biomass polymer. Dense enough to seal cargo holds, flexible enough to absorb vibration.
Frame (T2)
Advanced composite framing reinforced with tier 2 regolith and biomass polymer.
Plasma Cell (T1)
High-energy gaseous storage cell. Volatile gas held under controlled thermal conditions.
Plate (T1)
Structural plating formed from ore. Used in hulls, containers, and storage modules.
Plate (T2)
Advanced structural plating reinforced with tier 2 ore.
Polymer (T1)
Pliable biomass-derived polymer with high insulation. Flexible, durable, electrically inert.
Reactor (T1)
Gas-pressurized vessel for controlled reactions. Vents heat and contains volatility.
Resonator (T1)
Crystalline resonance lattice. Stores and releases charge through coherent oscillation.
Sensor (T1)
Crystal-lattice sensing element with conductive and reflective properties. Reads signal and surface alike.
Modules
Installable systems that give entities jobs like moving, gathering, and crafting.
Engine (T1)
Basic propulsion system. Converts volatile gases into thrust.
Generator (T1)
Basic energy system. Stores and recharges energy from resonant crystals.
Gatherer (T1)
Basic gathering system. Probes and conduits for raw resources.
Loader (T1)
Basic cargo handling system. Loads and unloads cargo with articulated arms.
Crafter (T1)
Basic crafting system. Processes materials using reaction chambers and cutting tools.
Storage (T1)
Expands cargo capacity based on hull material quality.
Hauler (T1)
Projects a haul beam to lock onto and transport containers or warehouses through group travel.
Warp (T1)
Folds local space-time around the hull, projecting the ship across vast distances in a single discharge of the entire energy reserve.
Battery (T1)
Extends energy capacity. Stores additional charge produced by generators, letting builds chain more high-drain actions between recharges.
Entities
Entity items for ships, facilities, and storage that can be deployed into the world.
Container (T1)
Passive floating cargo storage in space. Towed by ships.
Container (T2)
Advanced cargo container with improved capacity formulas.
Extractor (T1)
Planetary resource extraction facility with generator and gatherer module slots.
Factory (T1)
Planetary fabrication facility with generator and crafter module slots.
Ship (T1)
General-purpose vessel with 5 module slots.
Warehouse (T1)
Massive stationary storage facility with a single loader module slot.