Reference · 77 items Everything your fleet can
Everything your fleet can
find, build, and install.
Look up resources, components, modules, and entities. Open any item to see what it does, how to get it, and what it connects to across gathering, crafting, installing, and deployment.
Modules
Installable systems that give entities jobs like moving, gathering, and crafting.
Engine (T1)
Basic propulsion system. Converts volatile gases into thrust.
Generator (T1)
Basic energy system. Stores and recharges energy from resonant crystals.
Gatherer (T1)
Basic gathering system. Probes and conduits for raw resources.
Loader (T1)
Basic cargo handling system. Loads and unloads cargo with articulated arms.
Crafter (T1)
Basic crafting system. Processes materials using reaction chambers and cutting tools.
Storage (T1)
Expands cargo capacity based on hull material quality.
Hauler (T1)
Projects a haul beam to lock onto and transport containers or warehouses through group travel.
Warp (T1)
Folds local space-time around the hull, projecting the ship across vast distances in a single discharge of the entire energy reserve.
Battery (T1)
Extends energy capacity. Stores additional charge produced by generators, letting builds chain more high-drain actions between recharges.